#
```yaml
v1.2.4
```
```markdown
- updated for the latest bepinex build (5.4.2333).
- updated for the latest valheim build (221.4) call to arms update.
- updated unity project with the latest game rip.
```


<details>
<summary><b>Changelog History</b> (<i>click to expand</i>)</summary>
<br/>

#
```yaml
v1.2.3
```
```markdown
- updated serversync.
```
```yaml
v1.2.2
```
```markdown
- updated piece manager
```
```yaml
v1.2.1
```
```markdown
- updated for the latest valheim build (219.13) bog witch
```
```yaml
v1.2.0
```
```markdown
- minor code fixes
```
```yaml
v1.1.9
```
```markdown
- updated piece manager.
- disabled file watcher.
```
```yaml
v1.1.8
```
```markdown
- fixed build menu tab scaling (updated piece manager).
```
```yaml
v1.1.7
```
```markdown
- updated for the latest valheim build (218.15 ashlands)
```
```yaml
v1.1.6
```
```markdown
- revert back to non-combined mesh, combining the meshes of each piece seems to have broken the shader.
```
```yaml
v1.1.5
```
```markdown
- asset optimization (combines piece meshes into a single mesh to reduce amount of batches / draw calls)
```
```yaml
v1.1.4
```
```markdown
- updated to the latest valheim build (217.46)
- remove custom hammer and put pieces into custom categories
- added two new custom category (corewoodpieces and corewoodfence) (configurable)
- added pieces recipes
```
```yaml
v1.1.3
```
```markdown
- fixed game crash when you logout and log back in.
- added back original snap points of horizontal logs and added a middle snap point. use snap point hotkey to change snap points for easier snapping.
```
```yaml
v1.1.2
```
```markdown
- added 10 new pieces (fence, fence pillar, palisade fence and drawbridges)
```
#
```yaml
v1.0.7
```
```markdown
- fixed trapdoors opening/closing direction, if player is at the top trapdoor will now propely open down, if player is at the bottom trapdoor will properly open up.
- fixed some minor bugs and incompatibility issues.
```
```yaml
v1.0.6
```
```markdown
- added a toggle option to hide hovertext on the trapdoor.
- added a toggle option to enable/disable custom hammer. (NOTE: If you change this option make sure to exit the game first.)
```
```yaml
v1.0.5
```
```markdown
- as requested added 2 new functional windows and 1 trapdoor.
- as requested added a new hammer for all the corewood pieces including the vanilla ones.
- transfered the 6 vanilla corewood pieces into the new hammer.
```
```yaml
v1.0.0
```
```markdown
- first release.
```

</details>